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Riko Mochizuki
Riko Mochizuki
3D Artist / 2D Artist @ game industry
Montreal, Canada

I am a 2D&3D Artist with a passion for games, environments, and concept art.
I have more than 6 years of expertise in the field, working on both 2D and 3D platforms. I enjoy creating world building, props and textures.
Currently based in Montreal, Canada.

Skills

TexturingConcept ArtProp DesignIllustration3D Modeling

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Premiere
Premiere
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Quixel Suite
Quixel Suite
Substance 3D Designer
Substance 3D Designer
xNormal
xNormal
Houdini
Houdini
Procreate
Procreate
Blender
Blender
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Productions

    • Video Game
      DAEMON X MACHINA : TITANIC SCION
    • Year
      2025
    • Role
      3D Environment Artist
    • Company
      Marvelous. INC
    • Video Game
      Animal Crossing New Horizons
    • Year
      2020
    • Role
      2D/3D Props Artist
    • Company
      MONOLITH SOFTWARE. INC
    • Video Game
      Splatoon2 Oct
    • Year
      2018
    • Role
      3D Character Artist
    • Company
      MONOLITH SOFTWARE. INC
    • Video Game
      Splatoon2 (DLC)
    • Year
      2017
    • Role
      3D Character Artist
    • Company
      MONOLITH SOFTWARE. INC

Experience

  • 3D Environment Artist at Marvelous INC.
    Tokyo, JP
    September 2020 - February 2024

  • 2D / 3D Artisit at MONOLITH SOFTWARE INC.
    Kyoto, JP
    April 2017 - March 2020